General Sport Rules
Football
Football (Soccer) is a team-based sport on Mystake Casino, that is played by two teams of eleven players each and a round type of ball which can’t be touched by hand by any of the players apart from goalkeepers. The goalkeeper is the only player on the field that is allowed to touch the ball by hand during the gameplay, except during a throw-in and he has one of the most important roles of the game - guarding the net. Every player apart from goalkeeper must use their feet, knees, head and chest to control the ball any other interaction with the ball is prohibited. The main objective in football is to score a goal in opponent team’s net. Each of the team moves the ball throughout the field and tries to kick it within the net of the opponent’s team. A game of football is played in two 45-minute halves, in some cases 45-minute halves are not enough to decide the outcome of the game, so additional playing time is added to the match and it is called an overtime. Each team is allowed to have seven bench players that can be substituted during the game. All matches have their official Chancellors or delegates who monitor the game. Formations There are eleven players on the field per team during a football game. Every team has one goalkeeper and other 10 players that are situated on the field. These players must keep the ball in play on a rectangular field. All of the players have their designated positions. Each team has their own preferred formation (style of play). On the field teams are generally represented by defenders, midfielders and forwards. Goalkeepers are understood positions and aren’t included in the formation. Play is not allowed to begin or continue if a team has fewer than 7 players on the field, as this is deemed the absolute minimum to carry out a game. So, A team may also end up with fewer players on the field if they have made all of their substitutions and one of their players can’t go on due to injury. In anyway, the football team may continue playing as long as they have at least seven players out on the field. Jerseys The jersey consists of T-shirt, shorts and socks. All the team members must have the same color jerseys, except of the goalkeeper (which must have different outfit than the other regular players). Goalkeepers must wear special goalkeeper gloves. All players must wear football boots. The players are allowed to wear any color or style boots. The opponent teams must wear different color jerseys. All players have their numbers on jerseys. All teams must have at least two outfits. One for home venue wearing and one for away match. Some teams might have even more. Usually national teams wear the country flag color jerseys. Most of teams’ Jerseys include a sponsor Logo on it. Outfit Discipline The players are not allowed to wear any accessories (rings, bracelets, necklaces, piercings, earrings, etc.) during the match. Only goalkeepers use goalkeeper gloves. Goalkeepers are allowed to use caps in case of necessity. All players are allowed to wear a rugby helmet for health safety measures. In cold weather regular players are allowed to wear special gloves. Players are also allowed to wear special sports glasses, but these cases are rare. Regular Time A standard football match consists of two halves 45 minutes each. Each half runs without any interruptions. There is usually a 15-minute half-time break between the halves. The end of the match is known as full-time. The football game also has extra time and penalty shootout. Basically, regular time is the time that consists of two 45-minute halves. Unlike the standard football match there are also different leagues and championships like youth leagues, friendly games and etc., where there can be two 30-minute halves or even three halves of 25 minute each, but the standard, regular game of football consists of two 45-minute halves. The lack of information about the duration of the match, does not constitute a basis for the cancellation of the bet. Extra Time In case of draw or in a balance of two games where score is equal in proportion (each team winning by the same score on its home* field) in cup competition, there will be Extra Time. Extra Time consists of two halves with 15 minutes each. There is a couple of minutes break between the end of regular time and start of the 1st half of Extra Time and also between first and second halves of Extra Time. Extra Time can be also played in a friendly game (depending on the agreement between the teams). * Teams occasionally depending on variety of reasons hold a match on a neutral venue (even on opponents’ stadiums) and formally considered as home game. Field Measurements The game is played within an area that measures between 90 and 120 meters long and between 45 and 90 meters wide. There is a line in the center of the field that divides it into two equal halves. Both halves have penalty areas. All four corners of the field have corner flags. At sideline and outside of the playing field there are 3 bench seats. 1 for each team where players, coaches and other staff members sit and 1 for fourth assistant referee. There is a certain square in front of the bench. The coaches are not allowed to leave outside this square box. Otherwise they might get verbal notice from a referee or even a card. Players are allowed to leave that box when warming up. Standard Procedure Requirement All official games must match with FIFA (Fédération Internationale de Football Association) or UEFA (Union of European Football Associations) requirements. The local football federation and FIFA or UEFA requirements must match. The stadium (sits and infrastructure) and the pitch must be satisfactory for the competition. Local football federations and ministries of sports (depending on the country) require the presence of ambulance, fire service and police. The match is forbidden to start without the presence of any of them. That might cause the match delay or postpone. Referee In football, like in any other sports games, there are people who are monitoring the fair play of the game and make sure that all the rules are followed by players on the field, these people are called referees. The referee is the sole and final judge of events that occur on the field. The referee has two assistant referees (often unofficially referred to as a linesmen/lineswomen), who help and advise him/her in all aspects of the game. There is also a fourth official, who is assigned as the designated replacement for the referee, if the latter becomes incapable of refereeing the game. The fourth official may perform additional duties as instructed by the referees (showing additional/stoppage time after each regular/extra time by tab or showing substituted players’ numbers). Sometimes in a crucial and high important matches Additional assistant referees are appointed by match officials. The additional assistant referee (AAR) is an official that assists the referee behind the goal line to assist the referee in observing any incident that may occur near the penalty area. VAR (Video Assistant Referee) In the recent times football Association decided to add Video Assistant Referee (VAR). VAR is a match official who reviews decisions made by the head referee. The VAR team is stationed in the video operation room and automatically checks every on-field referee decision. Sometimes VAR check may cause the game to be delayed because it need time to review the incident. The referee may delay the restart of play because of VAR and indicates an ongoing check. VAR is mostly used to check an offside, foul, Handball and if the ball is out of play. Scoring The objective of football is to score more goals than your opponent. A goal can be interpreted as an action of a player or a group of players that leads the ball entering the opponent’s net. To be considered as a goal, the ball must cross at least 50% of the goal line. Goal Scoring Methods Shot The goal was scored by a regular shot. Free kick The goal was scored directly from a free kick. If the ball hits the any player after the kick but didn’t change direction to the net and enters in, then it is still considered as Goal scored from Free Kick. Header The goal was scored by a header. Own Goal The goal that was scored by a player of the defending team. During the “Dangerous Chances” there might be a confusion on the field near the net and in this confusion while trying to deflect the goal from your own net a player can send it right to his/her net instead by mistake. The defending player might just give a very bad pass to his/her goalkeeper that is difficult to receive and the ball might go towards the net. This is called an own goal. Own goals are always unintentional and happen by chance while trying to send the ball away. Scoring an own goal is credited to the person who sends it into his/her net and not to the opponent’s player. Kick Off First and second halves of the game starts with Kick Off. Both of halves of Extra time starts with Kick Off too. IF one team starts the first half, another starts the second. Same applies with extra time. After scoring a goal, the scorer team’s opponent starts with Kick Off unless it is the end of any period (regular half, extra time) and there’s no time left and referee stops the period. During the Kick Off the players are located on their sides of the team. The first forward pass towards the side of the opponent’s half is forbidden. Incorrectly held Kick Off will lead to replaying it. Goalkeepers and Hands Goalkeeper is a special player that is assigned to each team. He/she is allowed to touch the ball with his/her hands but the space where he can take the ball into his/her hands is limited to the square (around 16.5m length (18-yard penalty area)) box that surrounds the goal. There is also a rule that prevents the goalkeeper from taking the ball into his hands if this ball is a direct pass from a teammate (except the pass is made by head and the goalkeeper takes it in a penalty box). Substitutions In a regular game of football teams have the limit of 3 substitutions per game. Each team usually has several players on the bench just in case they need to make substitutions. In different leagues, friendly matches and competitions the teams are allowed to make far more substitutions than the regular three. Some official cup tournaments allow ‘3+1’ substitution format. In this case the team is allowed to use the fourth substitution if the game goes to extra time. In most cases players that have been substituted are not allowed to return to the field of play although some informal and amateur leagues permit this. While substituting a team usually informs the referee that they want to make a replacement. The substitute player enters the field from the middle while the ball is out of play or the game has stopped. Sometimes when the footballer is far from the center from where he/she must be substituted with another player, in order to save time, he/she goes out from a different angle of the field. As soon as he/she is out of the playing field, the substitute player is allowed to enter. While goalkeeper substitutions are rare, it does happen and any player in the squad can take the keeper's place as long as the referee is told and it follows the standard rules for substitutions. In this case the regular player must put the goalkeeper gloves on. Usually the fourth official referee shows the numbers of substitute players with the tab. In friendly games it may happen that the referee asks the coach to substitute a player who should receive a red card, instead of sending him/her off directly. In some friendly games the substitution after red card is also possible (depends on the agreement between the teams). * From 2021 the number of allowed substitutions have been changed from 3 to 5. Corner Kick If the ball crosses the goal line and the defense touches it last (whether on the ground or in the air and a goal is not scored), its opponents are allowed to a corner kick. During the corner kick a player places a ball within the special place that is designated at one of the two corners of the field (left or right. Depends which side was closer to the ball when it crossed the corner line). After the ball is placed the player kicks it and usually tries to aim into the area that is in front of the goal for his/her teammates to take a shot. Corner kicks have no limit and are awarded every time a player sends it off the field. In live and pre-match odds the corner minute is indicated when it is taken - not given. The number of corners in the match/tournament - The odds are placed on the number of taken corners in the match/tournament (including extra time or not, depending the condition indicated in the subject). Free Kicks Free kicks are part of the football game and mainly happen after a foul is committed by any of the teams. This type of kick does not feature the one-on-one matchup against the goalkeeper. Instead, the opposing team may line its players up no closer than 9 meters from the ball. There are 3 reasons of a Free Kick – Foul, Offside and Other. Foul Foul is preselected and should be used for all offences that involve direct physical contact with the opponent, e.g. kicking, tripping, pushing, excessive tackling or holding. Generally, the following conditions must be met for an offence to be considered a foul: > it must be committed by a player; > it must occur on the field of play; > it must occur while the ball is in play. If an offence is not committed by a player or outside the field of play and the referee has to interrupt the game, a drop ball is applied to restart play. As a punishment to a foul referee awards a free kick or if the more serious fouls are committed the referee might award a player with a yellow/red card. Offside A member of the attacking team was nearer to the defending team’s goal line than any player of the defending team (except for the goalkeeper) when the ball was played to him/her. Other Free Kick reasons Any other reason for a free kick that is neither a foul nor an offside, e.g.: > spitting at an opponent > deliberate handling of the ball > playing in a dangerous manner > attempting to deceive the referee (diving/simulation) > the goalkeeper touches the ball with his/her hands after it has been kicked to him/her by a teammate (back-pass rule) > restricting the movement of the goalkeeper by unfairly impeding him/her (e.g. in a corner kick situation) Free Kicks Inside Penalty Box An indirect free kick is awarded to the opponent if a goalkeeper commits any of the following offences inside his own penalty area: 1. Takes more than four steps while controlling the ball with his hands, before releasing it from his possession. 2. Touches the ball again with his hands after it has been released from his possession without touching the opponent player. 3. Touches the ball with his hand after is has been deliberately kicked to him by a teammate. 4. Touches the ball with his hand after he has received it directly from a throw-in by a teammate. During this type of free kick, the ball must be passed to another player before the team can attempt to score. Play-off Rules In football Play-Offs are mostly in two rounds on home and away venues (rare cases with more rounds that depends on agreement between the teams). To go to the next round one of the teams have to score more in both games in aggregate. From 2021 the rules of play-off have been changed. The goal scored on away team stadium is no longer considered as advantage. If after two matches the aggregate score is equal, the second match goes to extra time and then penalties (if the aggregate score is equal even after extra time). The next play-off rule is no longer valid: If the aggregate score is equal and both games ended up in a draw, the team who scored more goals on the away venue, goes to the next round. If the aggregate score is equal and both games ended up in a draw with the same score, extra time is added on the second match of the play-off. If the Extra Time didn’t decide the winner with more goals, then there will be Penalty Shootout. If the aggregate score is equal in proportion (each team winning by the same score on its home* or away field), extra time is added on the second match of the play-off. If the Extra Time didn’t decide the winner with more goals, then there will be Penalty Shootout. * Teams occasionally depending on variety of reasons hold a match on a neutral venue (even on opponents’ stadiums) and formally considered as home game. Penalty Kicks Sometimes if a player receives a foul in a specific area of the field his/her opponents are awarded with a penalty kick. This occurs when a foul is committed inside the penalty area - anywhere 16.5 meters and in from the goal line - and the player suffering the foul receives a penalty kick. For such a kick, the ball is placed 11 meters from the goal line and the fouled player kicks toward the goal, facing the goalkeeper only - a great chance to score. Penalty kick is one of the most dangerous fouls on the field which have a high probability of ending up with a goal. If a player doesn’t score directly by taking penalty (miss the target, shot on woodwork, goalkeeper save), then it is considered as a missed penalty. Any other fast goal after missing penalty is not considered as a penalty goal. If a player kicks a penalty and the ball hits the woodwork or a goalkeeper touches it, but the ball direction wasn’t changed and it entered the net or crossed the goal line, then it is considered as a goal scored by a penalty. Penalty Shootout At the end of all periods (1st and 2nd half of regular time, 1st and 2nd half of extra time) there can be Penalty Shootout. If a cup or a friendly match (depending on agreement) ends up in a draw or in a balance of two games where score is equal in proportion (both games ended up in a draw with the same score, each team winning by the same score on its home*or away field), then Penalty Shootout will be conducted. Depending on the competition, the format of the penalty shootout can vary. The standard format for most competitions is ABAB (indicating the order in which team A and team B take the penalty). However, there are competitions that use the format ABBA. Also depends on the competition and agreement in friendly games, the penalty shootout can be conducted directly after regular time without extra time. In a Penalty shootout each team has given 5 penalty kicks. The team which scored more after taking 5 penalties wins. If the score after shooting 5 penalties is draw, then each team is getting one more penalty till one of them scores and second misses. A team might not take all five penalties if the winner is already determined in less penalty kicks, for example the one team misses first three penalties and the other scores all first three. Before the shootout the referee flips coin. Its assistants stand next to him. Only captains are allowed on coin flipping. The captain which wins in flip coin chooses who starts the penalty shootout, the other chooses the net. * Teams occasionally depending on variety of reasons hold a match on a neutral venue (even on opponents’ stadiums) and formally considered as home game. Shots A shot is any attempt to score a goal, no matter if it is a kick with the foot, a header. The player's intention to score a goal must be clearly visible. * An own goal doesn't count in shots. Shots on Goal In football players try to score the goal in opponent’s net. Every shot that enters the net or would have entered the goal if it had not been blocked by the goalkeeper or other player, counts as a shot on goal. Any other attempt of kicking the ball does not count as a shot on goal unless it is either in the net or is deflected/caught by the goalkeeper. Shots off Goal A shot off target counts as an any clear attempt to score the goal that goes over or wide of the goal post without making contact with any other player or is stopped/redirected from the goal post by any player on the field. Sometimes players hit the goal post itself and this also counts as a shot off goal. So basically, A shot off Goal is a clearly intended shot missing the goal, no matter by how many meters the target is missed. Blocked Shot In game of football sometimes shots made by players get blocked. A blocked shot is a type of shot which is going on target and is blocked by a player on the field, where there are other defenders or a goalkeeper behind the blocker. This includes shots blocked unintentionally by the shooter’s own teammates. A blocked shot is a shot that is blocked by a player of the defending team (except the goalkeeper) or by a teammate of the player who made the shot, in a way that it does not reach the goal area. If a shot is only deflected by a player, but it is not a proper block, so that the ball still goes into the direction of the goal, it is considered a shot on/off target/on woodwork and not a blocked shot. If a shot is stopped by the goalkeeper or blocked by a player within the goal area (the six-yard box), it is considered a shot on target. Shots on Woodwork A shot on woodwork means the ball hits the post or the crossbar. If the ball hits the woodwork after being deflected by the goalkeeper or a defender, it is also considered a shot on woodwork. If a shot directly enters the goal after having hit the woodwork, it is a goal. Goal Kick A goal kick is awarded to the defending team when the whole of the ball passes over the goal line, either on the ground or in the air, having last touched a player of the attacking team, and a goal is not scored. It is taken from the corner of the goal area usually (not always) by the goalkeeper. Goalkeeper Saves The main job of the goalkeeper is to safeguard the net and don’t let the opponent’s team score the goal in his own net. If the goalkeeper blocks the ball or punches it wide over the goal then he is awarded with a save, initially meaning that if it was not for the goalkeeper the ball would have gone into the goal. The save is only awarded if the opponents player made a shot on goal otherwise it does not count. The betting rule on cards Number of Cards: On this category, the betting player must guess the number of cards given in the indicated time of the match. Direct red card equals to two yellow cards. The second yellow cards taken by a player in the match, which turns into red card counts as one. (Ex. 1 yellow card + 1 yellow card + red card = 3 cards). A player can get maximum 3 cards during the match. * The bench player cards do not count during the betting. Any event of the match (goals; throw-ins; cards; corners; etc.) are calculated during the match, and not after its completion or at half-time. For example: Card received out of football pitch (card on bench) and card received after the match. ((Exception: the card shown during the half-time , which will be shown to a field player, will be counted in the total number of cards and will be recorded as card shown in the second half)); Not taken corner, throw-in, etc. will not be counted in the total number of that event and won't be recorded as such in the match. * Card points during the match are being counted as: 10 points for yellow card, 25 points for red card. * During the match a player can get maximum 35 card points. Yellow Cards Cards are the main attributes of the referee and are used in extreme situations when the foul committed by the player is serious. The referee mainly gives out cards for unsportsmanlike behavior, cautionable handball, arguing with the referee, diving, receiving more than one foul, delaying the game and entering or leaving the game without informing the referee. Every player can receive up to two yellow cards in a single match, if the player with already one yellow card receives another, then it automatically turns into a red card and the player is dismissed from the match. Second Yellow Card is not counted in number of yellow cards in a game and doesn’t affect the YC stats. It is considered as yellow/red card which is equal to direct red card. In some championships if the player receives yellow cards in a two-consecutive match, he/she is banned from playing the third match and therefore has to miss it. If the bench player will enter the playing field without substitution, he/she will get the yellow card. If the pitch is intervened by a fan or an animal, any interaction from a player might cause him/her a yellow card. A bench player also can be booked by the referee. It is not considered in the final statistics of the match, but if the player which was booked on the bench is substituted and enters the field, he/she might get another yellow card (second yellow meaning yellow/red card) and he/she will be banned from the match. This Yellow/Red card will be counted in total stats but will not be added as a yellow but the Red Card. If an attacking player is holding a ball but was seriously tackled by another team player and the attack of his/her team still continues, then the referee might not give a foul and let the team finish attack. The referee will let the ball cross the playing field and then give the remembered yellow card to a player who tackled another previously. Managers receive yellow cards for incidents such as kicking a water bottle, sarcastic clapping or any other gesture that could be considered as attempting to undermine the match official. The manager/coach would also be culpable for punishment should any member of his or her staff in the technical area or dugout be deemed to have behaved irresponsibly. Only the match official – not assistants or the fourth official – will have the power to issue cards to a manager. If a manager accumulates four yellow cards, they would receive an automatic one-match ban, eight a two-match ban, 12 a three-match ban and 16 or more would result judgement in the disciplinary committee. Yellow Cards in friendly games do not ban a player or a coach from any other further matches. The referee might give a Yellow Card during the Half Time before the second half starts and also the small time after the game. The Yellow or Red card given on the bench, during the Half-time or extra-time, during the breaks between extra-times and penalty shootout or after the game doesn’t count in the total statistics of the match. However, it will affect the further personal statistics that cause missing the next matches. Red Cards Red card is the most severe punishment a player can receive on the field. Red cards are usually awarded if the player commits a very serious foul, unsportsmanlike behavior, cautionable handball, arguing with the referee, diving, receiving shows violent actions against the referee or other players, uses his hands to stop a goal (no goalkeeper), badmouthing or receives a second yellow card, which automatically turns his card into red one. After a player receives a red card, he/she is dismissed from the field and automatically misses 2 next matches of the current championship. In some cases, the committed foul is so grave that a player along with the 2-match disqualification is faced with additional disciplinary action. A player which has a yellow card can receive not second yellow (yellow/red) card, but direct Red Card. Either way punishment is same for that match. The player is banned from the match. However, the punishment is more severe for a direct red in match suspensions (2) than it would have been for two yellow cards amount to a red (1 match). A red card would be handed out to Managers/coaches for actions such as violent conduct, spitting and stopping the opponent restarting play. A referee has an authority to book a manager/coach if his/her staff behaves irresponsibly. If the pitch is intervened by a fan or an animal, any interaction from a player might cause him/her a red card. Red Cards in friendly games do not ban a player or a coach from any other further matches, unless the behavior is so badly severe, it requires further disciplinary actions. In friendly games Depending on the agreement between teams, the Yellow/Red carded or directly Red Carded player will not be banned but substituted by another player. The referee might give a Red Card during the Half Time before the second half starts and also the small time after the game. The Yellow or Red card given on the bench, during the Half-time or extra-time, during the breaks between extra-times and penalty shootout or after the game doesn’t count in the total statistics of the match. However, it will affect the further personal statistics that cause missing the next matches. Green Cards The Green Card is a scheme which will be used to promote Fair Play, the correct approach to the game, and it will form part of the criteria used to determine which teams progress from Local Fun Days to Future Football Cup events. There will be 1 green card awarded to each team, per game – provided that they fulfil each of the following criteria –- Line-up & shake hands before each game with opposing team & game officials.
- No foul or abusive language used during the game, by either players or coaches.
- No over aggressive play during the game.
- No fighting - either with teammates, or opposing players.
- If a foul is committed, both players involved must shake hands before play restarts.
- Respect shown to game officials, other players & coaches at all times.
- Line-up & shake hands after each game with opposing team & game officials.
- An unplayed or postponed match will be treated as void unless it is played within 48 hours of the listed start time.
- If it is preliminarily known that the match will not be held during the next 48 hours, then all bets will automatically be void.
- An unplayed or postponed match will be treated as void unless it is played within 24 hours of the listed start time.
- If it is preliminarily known that the match will not be held during the next 24 hours, then all bets will automatically be void.
| 1st Example: | ||
| Teams | Double Asian Handicap | Odds |
| Manchester United: | -0.25 (0, -0.5) | 2.0 |
| Liverpool: | +0.25 (0, +0.5) | 1.8 |
| 2nd Example: | ||
| Teams | Double Asian Handicap | Odds |
| Manchester United: | 0.75 (-0.5, -1) | 2.0 |
| Liverpool: | +0.75 (+0.5, +1) | 1.8 |
| 3rd Example: | ||
| Teams | Double Asian Handicap | Odds |
| Manchester United: | -1.25 (-1, -1.5) | 2.0 |
| Liverpool: | +1.25 (+1, +1.5) | 1.8 |
| 4th Example: | ||
| Teams | Double Asian Handicap | Odds |
| Manchester United: | -1.75 (-1.5, -2) | 2.0 |
| Liverpool: | +1.75 (+1.5, +2) | 1.8 |
| 5th Example: | ||
| Teams | Double Asian Handicap | Odds |
| Manchester United: | -2.25 (-2, -2.5) | 2.0 |
| Liverpool: | +2.25 (+2, +2.5) | 1.8 |
| Example of double total bets | ||||
| № | Match | Double Total Bet | Odds | Bet |
| 1 | Bayern-Borussia | Over 2.25 (2, 2.5) | 2.0 | $400 |
| 2 | Bayern-Borussia | Under 2.25 (2, 2.5) | 1.8 | $400 |
| 3 | Bayern-Borussia | Over 2.75 (2.5, 3) | 1.9 | $400 |
| 4 | Bayern-Borussia | Under 2.75 (2.5, 3) | 1.9 | $400 |
- A maximum of 10 markets from a single sport can be included in a Bet Builder Bet.
- Edit Bet will not be available on any Bet Builder bet.
- Cash Out will not be available on Bet Builder bet
- A single losing selection means the whole Bet Builder bet is losing
-
If a market within a Bet Builder bet is void/pushed, then the entire Bet Builder bet will be void/pushed.
- Only in case when all the selections are winning, Bet Builder bet is winning as well
| 'CASHOUT' |
| The use of the 'CASHOUT' function in a bet is available at any time, for any number of positions, for any type of ticket, except for the 'System'. |
| To use the 'CASHOUT' function, the positions in the bet must be active. |
| If the prematch event specified in the active bet is not available in live betting, the 'CASHOUT' function will not be available. |
| Terms and conditions |
| Using the 'CASHOUT' function is possible for any sporting event (Prematch, Live, Virtual Sports). |
| After using the 'CASHOUT' function, the ticket is automatically paid regardless of its outcome after the cashout. |
| The 'CASHOUT' function will not be available for bets that used the function of 'Replace'. |
| The 'CASHOUT' quantity is changeable |
| The 'CASHOUT' function is not available for bets that were made using FreeBet. |
| Company reserves the right to disable the 'CASHOUT' function at any time, without prior notice to the client. |
| 'SAVE' GAME |
| Mark the desirable events, observe the changing process of the odds and create a ticket without exiting the draft section! |
| The unique functionality of the Draft option gives you an opportunity to choose the positions, make an analysis and store the information on the desired games, in a comfortable menu. |
| 'DELETE' GAME |
| You can use the remove function till any of the games from the active ticket have started. |
| After removing a game from the active ticket, each time 10% of the current bet will be cut from the bet amount. For example: If the bet on the ticket is 100 USD, after removing the game 10% of the current bet will be cut (in this case 10 USD) and there will be 90 USDT left. After removing the second game 10% will be cut again (9 USDT) and you will have 81 USDT. |
| You can use the remove function till only one position is left in the ticket. |
| You can remove the game with any odd unless the live odd exceeds the odd in the active ticket by 30%. After using the remove function, you can still use Replace, Add and Cash out functions. |
| After using the remove function, the cash out function will be calculated from the current bet. |
| After removing a specific position from the ticket, it can’t be added again. |
| After removing a specific position from the ticket, it can’t be replaced with the same position again. Using the remove function won’t be possible if the bet amount will be less than 0.10 USDT. |
| 'REPLACE' the game |
| Terms and conditions: |
| With the 'REPLACE' function, you can change an existing ticket, namely, remove 1 position and add 1 or several others instead. |
| In the ticket, the 'REPLACE' takes place using the coefficient: the replaced coefficient or the coefficient multiplier must not be less than the coefficient of the replaced position (at the moment of substitution). For example: If you replace 3 coefficients, you need to find at least 3 coefficients or several coefficients, the multiplier of which is equal to or greater than three. For example: two positions with coefficients 1.8 and 1.25 (2 X 1.50 = 3). or 3 positions, with coefficients (1.45 X 1.44 X 1.44 = 3.0.), etc. It is possible to use a substitute for one ticket only once. |
| 'REPLACE' can only be used once per ticket. |
| It is possible to replace only one position. |
| The position cannot be replaced by another position related to the same match. |
| The 'REPLACE' function can only be used at pre-match events. |
| When using the 'REPLACE' function, the 'CASHOUT' function will not be available for this ticket. |
| Additional events will not be counted in the calculation of replaced events. For example: if you have only 1 non-started event left from your original ticket, but you add an event at the same time as the 'ADD' function, the replace function will be unavailable because at least two events from the original ticket must be non-started. For example: if you have only 1 non-starting event from the original ticket, but you added an event at the same time with the 'ADD' function, the 'REPLACE' function will not be available, because at least two events from the original ticket must be non-started. |

